In the online world, anyone can be a real estate magnate 
In the online world, anyone can be a real estate magnate
Mike
Jameson owns more than 700 cities, including Washington, D.C.; Lake
Buena Vista, Fla., (home of Walt Disney World Resort); and Manchester,
Conn., the town where he lives.
Jameson is not a big developer
or politico. But in the virtual world of Weblo.com, anyone can own any
real property, such as a building, an airport, a city, a state, a
country. And in the Weblo world, users can make real money off their
virtual properties.
Jameson signed on to the Web site when it
came out in September after being frustrated by other virtual world
sites that he said were too hard to use. In the real world, Jameson
sells real estate in Connecticut and Massachusetts. In the virtual
world, he owns 195 properties, 94 airports, 760 cities, 13 states, 17
celebrity fan sites and 1,430 domains, and counting.
He has
earned hundreds of dollars off individual sales. For example, Jameson
said, he bought Heinz Field, where the NFL's Pittsburgh Steelers play,
for $ 2. He sold it to another Weblo user for $ 150.
''What I
liked about it was the concept, the idea. I think the first week I
heard about it, I pretty much bought every town that was available in
Connecticut,'' said Jameson. ''From there, I just kept growing.
Obviously, the demand is going to be there. Virtual networks are
growing drastically.''
The creator of Weblo, Rocky Mirza, seized
on an opportunity to join the phenomenon of virtual worlds, where
people create avatars — online versions of themselves — and create
worlds where they can fly, walk, drive and meet people all around the
real globe. Major companies have been using virtual worlds by creating
business meetings in-world (as it's called when someone is using the
virtual world) or by creating a virtual product and having virtual
consumers test-drive it. The most famous virtual worlds are Second Life
and There.com.
Sean Morrow, director of marketing at
Montreal-based Weblo, said Mirza was driving around and thinking about
how people, including him, have made money on the Internet. He was
looking at the real world and thinking how hard it was for people to
own buildings. The idea spiraled from there.
''Our virtual world
is parallel to the real world. In our parallel universe, it pays to
play, and that's what's cool about it,'' Morrow said.
The payoff comes because players are willing to pay real U.S. money for the right to claim virtual properties online.
Here's
how it works: A person joins the site by entering any of the five
levels, with the first level being free and the others paid
memberships. The higher and more expensive the level, the more benefits
a Weblo user can reap. After joining the site — there are more than
30,000 members — the Weblo user builds a profile, creating an avatar
name and maybe even uploading a picture.
After users have a profile, they can start building an empire.
''They're
all connected to your network, and they're open for other people, and
you want them to be open because there's a significant way to make
money,'' Morrow said.
To make money, users usually build each
profile page for each fan site and property they've purchased. Building
a profile includes putting pictures, factual information and video on
the page. For example, Jameson's Lake Buena Vista page has a news
article about a Disney World hotel, links to Disney World places, more
than 100 photos of the city and the theme park, and reviews by people
who have visited the site.
''That's what's happening. People are
building these really phenomenal sites,'' Morrow said. One user bought
Las Vegas for $ 38, built up the page and sold it for $ 430.
The buyer then continued to work on the site and sold it for $ 2,300, Morrow said.
Weblo
provides several ways to make money. One way is to fix and flip the
profile page, similar to buying and flipping a house. Another way is to
attract traffic to the site. Depending on the user's membership level,
after there have been 10,000 hits to a page, the user can make $ 5 to $
10 for every 1,000 hits to that page. Users have to pay taxes to each
other. Weblo also shares advertising revenue with members.
''I
believe the Internet will trend this way,'' Morrow said. ''We're
starting to see the end of the days where companies like MySpace and
YouTube are cashing in, and those sites that have been built on the
backs of users are not compensating those users.''
Rick Schwartz
knows about new means of earning money. He made millions by buying
thousands of domain names before the Internet was cool, and then
selling them. Schwartz lives in Boca Raton, Fla., and owns 5,000 domain
names that see almost 4 million visitors a month, he said.
And
he is hoping that by having joined Weblo early on, he will help create
a pathway for people to earn a living off the Internet.
''It'll
be one of those overnight successes that take one or two years to catch
on. I've seen a lot of crazier things on the Internet. If you're going
to play, you might as well try to cash in a little bit,'' Schwartz said.
He
is the governor of four states, the mayor of 128 cities and the owner
of 18 domain names within Weblo and one property, Weblo's headquarters.
''All
I can say is, you have to do things in life when everyone thinks you're
crazy for doing it so everyone thinks you're smart on the other end,''
Schwartz said.
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